Not only did Spider-Man introduce some great new elements in 3D, but it also enabled players to enhance his abilities with different abilities and costumes. Just be careful with your use of webbing, as the number of cartridges you carry are limited.įor the most part, Neversoft effectively put Spider-Man's talents to good use in this game, and it still shows today. The combat also bumped things up a notch, at least as far as 2000 game development standards go. Not only that, but Spidey found great use with his crawling capabilities, including dropping in on enemies from above, as well as getting around areas in new ways. Of course, you could go off the beaten path and go looking for collectible comic book covers, with a number of them available to find within the game. However, Neversoft pulled off getting around with some clever use of fog, and a map system that gave you an indication of where to go next. ![]() True, with the game being on the Sony PlayStation, we didn't get a full layout of New York City to play around in like we did in Spider-Man 2. ![]() Unlike other games that were released for the Sega Genesis and Super Nintendo, Spider-Man effectively brought the hero into the third dimension, particularly when it came to web-slinging.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |